Tutorials, WiPs and random works found in the SKETCHBOOK!
A collection of high res meshes mostly used for baking normal and ambient occlusion detail from to low-poly game models.

A strange looking thing, this was a design for a retro-looking futuristic coffee dispenser, this was made for a competition entry for Game-Artist.net which had to be a variation of a wall unit
(A dispenser or computer of some kind that is attached to a wall).



Copyright Aaron Clifford 2012

Website created by Aaron Clifford