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Tutorials, WiPs and random works found in the SKETCHBOOK! |
Some tutorials made by myself to help people out on forums and such, compiled for your conveinience on one page!
Note: most of these will open as quite large images.

Setting up UVs for tiling textures.

Using blend masks to add dirt and grunge to your textures.

Using floating geometry for normal map detail.

Baking parallax maps from high res mesh to low,
and setting up a simple material in Unreal.
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Copyright Aaron Clifford 2012
Website created by Aaron Clifford
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